Accessories The folder "divers" contains some auxiliary programs that are only exeptionally used: "Lines" produces a picture with horizontal lines to be printet out in A4 format (lengthwise) and laid under the writing paper. There are five writing lines and for each of these there are three relief lines determined by entering three distances in millimetres. "Efil_pos" produces a file called "position" containing the position numbers of the characters in the script file called "efil". This file can be read by the program "CreeEcrit", so that the position numbers in the script file are set to these numbers instead of zero (if there are variants in the script file "efil", "Efil_pos" produces a "position" file for each of the variants - they are called "position1", "position2", ...). "Pos_efil" inlaids the position numbers in the file "position" in the script file called "efil" (with only one variant). "Perp" modifies (by displacement and mixing) a picture to be used as writing paper so that it repeats itself continuously. The picture in BMP format is given the name "0", the worked up picture gets the name "00". "ModGrand" changes the sizes of the (pictures of the) characters of a script file. The original file is given the name "efil", and the worked up file gets the name "nouvefil". You enter the factor the width and the height of the pictures are to be multiplied by, and in case of enlagement also a factor of sharpness, which is a decimal number about 1-4. The larger this number is, the more sharp become the pictures, but there is a risk of errors. See the site juliasets.dk/ImageEdit.htm. "ModEcrit" and "ModEcritHSL" can adjust the colours of the script. The method is that used in the programs "ModRGB" and "ModHSL" of the site juliasets.dk/ImageEdit.htm. You should first use these programs on some pictures of typical letters, and then enter the found values in the program "ModEcrit" or "ModEcritHSL", giving the original script file the name "efil". "Mess" measures distances (in pixels) on a picture of characters (for instance a characteristical height), so that the size of the picture of the characters ("image") can be determined. The picture is given the name "image", and a measuring is started by left-click at the initial point. Right-click for a new measuring, close by Esc. "Intervalle" is used when the characters are written too narrow to be enclosed in rectangles. The picture must be cropped so that the characters stand on a single line, and it is given the name "0". Place the cursor between two characters to be manoeuvred from each other, draw a line in the direction of the slope, and press a letter key. Right-click for a new initial point. The picture is altered by the operation (no new picture is produced). "Arc" can make a (narrow) picture of a single text line to bow. The size of the script must be as large as possible, and the produced picture must be diminished. The picture is given the name "0" and an angle (in degrees) is entered (360 degrees corresponds to a full turn). The new picture gets the name "00". "Normal" is for experiments with connected script. Such a script presupposes that the characters meet each other in the same height and direction. The characters ought to be drawn in large size, for instance 8-10 cm. The program changes a picture of a letter so that it satisfies the condition. The picture is given the name "0" and the worked up picture gets the name "00". It must first be desided if it is only the entry line (left), or the departure line (right), or both lines that are to be adjusted. In the first two cases, the position is not altered, only the angle, in the last case the left and right positions are levelled and the angles are made equal. When the picture is shown, you click in the first case just before the entry point, in the second just after the departure point, and in the third at both places. Then the angle of entry, angle of departure or the both are calculated. If the calculation does not look probable, you must start afresh or you must adjust the width and the height of the domain used in the calculation of the angles: activate the text window, press key 2 (and Enter) and enter new values (in pixels). When the angles are correct, enter the decided meeting angle. It must be about 45 degrees, and it must of course be the same for all the characters. The effect of the changement of the character declines with the vertical distance from the entry or departure level.